It’s Sunday, but nevertheless I want to get at least some stuff ticked. One is a basic pathfinding algorithm for land- and water-based vehicles (it’s a lot simpler for aircraft ;-)). As I did a lot last week I’ll use existing code from some old experiments and adjust it to the requirements of 2WP. As soon as that’s done I should give some attention to the required master data of the game. This includes things like available products, production processes, buildings, countries and so forth. The work required to create this data has been somewhat underrepresented in my schedule and I want to avoid a bad surprise next week when I have a finished game but no content.