So far this has been a very productive day. I got a lot - if not all- of the polish done I had anticipated given the limited timeframe. But the things achieved today only cover “technical” aspects. I’ve decided to spend a bit more time beyond the initial two weeks to get a decent set of master data into the game. In theory I could upload the game onto a server now and most decently intelligent people would be able to grasp how to play it. But it wouldn’t be a lot of fun since there are just too few buildings and production processes built in right now and there’s virtually no balancing. As such a test wouldn’t make any sense.
Since time will be scarce this week-end I don’t expect this work to be finished before some time next week. Especially because extending the two-week timeframe is cheating and therefore I have to get other things done again ;-)